Azul invites you, a tile laying artist, to embellish the walls of the Royal Palace of Evora.

Introduced by the Moors, “azulejos” (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles.

In Azul, players choose colored tiles from the supply and place them on their personal board. Players then score points according to how they have placed their tiles to decorate the palace. Additional points are scored for specific designs and complete sets. Avoid wasting tiles, as this affects the final score.

-Azul was created by multi-platinum game author Michael Kiesling.

-Quality components

-Simple mechanics, but full of strategic choices

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